Prototype Release


Here's to the first step of this long process!

I've never made a game before let alone done any type of coding so this is a big step for me, learning from nothing will be tough but I'm very excited about building this world.

This first release is a VERY short prototype/proof of concept as I learn to use Twine and SugarCube. Although choices are simple with little substance it is mainly for me to figure out the coding rather than develop the story. Once I finish developing the code and story for Chapter 1 there will be a massive rewrite before this moves out of the prototype phase which will focus on enriching the story over the already established code. 

If anyone has any tips and tricks as they read or a recommendation by all means leave a comment. I know this will look rough for a while so trust mean when I say I'll take anything! 

Files

Bastard V0.0.1.html Play in browser
24 days ago

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